本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.drawDebugBounds()
方法的一些代码示例,展示了WidgetGroup.drawDebugBounds()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。WidgetGroup.drawDebugBounds()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
类名称:WidgetGroup
方法名:drawDebugBounds
暂无
代码示例来源:origin: libgdx/libgdx
protected void drawDebugBounds (ShapeRenderer shapes) {
super.drawDebugBounds(shapes);
if (!getDebug()) return;
shapes.set(ShapeType.Line);
shapes.setColor(getStage().getDebugColor());
shapes.rect(getX() + padLeft, getY() + padBottom, getOriginX(), getOriginY(), getWidth() - padLeft - padRight,
getHeight() - padBottom - padTop, getScaleX(), getScaleY(), getRotation());
}
}
代码示例来源:origin: libgdx/libgdx
protected void drawDebugBounds (ShapeRenderer shapes) {
super.drawDebugBounds(shapes);
if (!getDebug()) return;
shapes.set(ShapeType.Line);
shapes.setColor(getStage().getDebugColor());
shapes.rect(getX() + padLeft, getY() + padBottom, getOriginX(), getOriginY(), getWidth() - padLeft - padRight,
getHeight() - padBottom - padTop, getScaleX(), getScaleY(), getRotation());
}
}
代码示例来源:origin: libgdx/libgdx
protected void drawDebugBounds (ShapeRenderer shapes) {
super.drawDebugBounds(shapes);
if (!getDebug()) return;
shapes.set(ShapeType.Line);
shapes.setColor(getStage().getDebugColor());
shapes.rect(getX() + padLeft, getY() + padBottom, getOriginX(), getOriginY(), getWidth() - padLeft - padRight,
getHeight() - padBottom - padTop, getScaleX(), getScaleY(), getRotation());
}
}
代码示例来源:origin: libgdx/libgdx
protected void drawDebugBounds (ShapeRenderer shapes) {
super.drawDebugBounds(shapes);
if (!getDebug()) return;
shapes.set(ShapeType.Line);
shapes.setColor(getStage().getDebugColor());
shapes.rect(getX() + padLeft, getY() + padBottom, getOriginX(), getOriginY(), getWidth() - padLeft - padRight,
getHeight() - padBottom - padTop, getScaleX(), getScaleY(), getRotation());
}
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
protected void drawDebugBounds (ShapeRenderer shapes) {
super.drawDebugBounds(shapes);
if (!getDebug()) return;
shapes.set(ShapeType.Line);
shapes.setColor(getStage().getDebugColor());
shapes.rect(getX() + padLeft, getY() + padBottom, getOriginX(), getOriginY(), getWidth() - padLeft - padRight,
getHeight() - padBottom - padTop, getScaleX(), getScaleY(), getRotation());
}
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
protected void drawDebugBounds (ShapeRenderer shapes) {
super.drawDebugBounds(shapes);
if (!getDebug()) return;
shapes.set(ShapeType.Line);
shapes.setColor(getStage().getDebugColor());
shapes.rect(getX() + padLeft, getY() + padBottom, getOriginX(), getOriginY(), getWidth() - padLeft - padRight,
getHeight() - padBottom - padTop, getScaleX(), getScaleY(), getRotation());
}
}
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