本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.layout()
方法的一些代码示例,展示了WidgetGroup.layout()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。WidgetGroup.layout()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
类名称:WidgetGroup
方法名:layout
暂无
代码示例来源:origin: libgdx/libgdx
layout();
layout();
if (!needsLayout) break;
代码示例来源:origin: libgdx/libgdx
layout();
layout();
if (!needsLayout) break;
代码示例来源:origin: crashinvaders/gdx-texture-packer-gui
@Override
public void layout() {
super.layout();
if (actor != null) {
actor.setPosition(0f, 0f);
actor.setSize(getWidth(), getHeight());
}
}
代码示例来源:origin: crashinvaders/gdx-texture-packer-gui
@Override
public void layout() {
super.layout();
if (actor != null) {
actor.setPosition(0f, 0f);
if (actor instanceof Layout) {
Layout layout = (Layout) actor;
actor.setSize(layout.getPrefWidth(), layout.getPrefHeight());
} else {
actor.setSize(origWidth, origHeight);
}
}
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
layout();
layout();
if (!needsLayout) break;
代码示例来源:origin: crashinvaders/gdx-texture-packer-gui
@Override
public void layout() {
super.layout();
sourceImage.setSize(sourceImage.getPrefWidth(), sourceImage.getPrefHeight());
if (firstLayout) {
firstLayout = false;
setupOptimalZoom();
sourceImage.setSize(sourceImage.getPrefWidth(), sourceImage.getPrefHeight());
sourceImage.setPosition(getWidth()*0.5f, getHeight()*0.5f, Align.center);
}
validateImagePosition();
borderAreaDim.setBounds(0f, 0f, getWidth(), getHeight());
}
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