本文整理了Java中com.ardor3d.scenegraph.Node.<init>()
方法的一些代码示例,展示了Node.<init>()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Node.<init>()
方法的具体详情如下:
包路径:com.ardor3d.scenegraph.Node
类名称:Node
方法名:<init>
[英]Constructs a new Spatial.
[中]构建一个新的空间。
代码示例来源:origin: Renanse/Ardor3D
public BasicScene() {
_root = new Node("root");
}
代码示例来源:origin: Renanse/Ardor3D
public CompoundInteractWidget() {
super(new BasicFilterList());
_handle = new Node("handleRoot");
}
代码示例来源:origin: Renanse/Ardor3D
public RotateWidget(final IFilterList filterList) {
super(filterList);
_handle = new Node("rotationHandle");
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
if (RotateWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(RotateWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
final Node sceneRoot = new Node(
visualScene.getAttributeValue("name") != null ? visualScene.getAttributeValue("name")
: "Collada Root");
代码示例来源:origin: Renanse/Ardor3D
public MovePlanarWidget(final IFilterList filterList) {
super(filterList);
_handle = new Node("moveHandle");
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
if (MovePlanarWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(MovePlanarWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public MoveWidget(final IFilterList filterList) {
super(filterList);
_handle = new Node("moveHandle");
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
if (MoveWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(MoveWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public MoveMultiPlanarWidget(final IFilterList filterList, final double extent) {
super(filterList);
_handle = new Node("moveHandle");
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
createDefaultHandle(extent);
if (MoveMultiPlanarWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(MoveMultiPlanarWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public void init() {
if (Constants.stats) {
Constants.updateGraphs = true;
}
rootNode.getSceneHints().setCullHint(CullHint.Dynamic);
statNode.getSceneHints().setCullHint(CullHint.Never);
grid = createGrid();
rootNode.attachChild(grid);
particleNode = new Node("particles");
rootNode.attachChild(particleNode);
final ZBufferState zbuf = new ZBufferState();
zbuf.setWritable(false);
zbuf.setEnabled(true);
zbuf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
particleNode.setRenderState(zbuf);
statNode.updateGeometricState(0, true);
};
代码示例来源:origin: Renanse/Ardor3D
final Node skinNode = new Node(meshNode.getName());
代码示例来源:origin: Renanse/Ardor3D
nodeName = dNode.getAttributeValue("id", dNode.getName());
final Node node = new Node(nodeName);
代码示例来源:origin: com.ardor3d/ardor3d-core
public QuadImposterNode(final String name, final int twidth, final int theight, final int depth, final int samples,
final Timer timer) {
super(name);
_twidth = twidth;
_theight = theight;
_depth = depth;
_samples = samples;
_timer = timer;
_texture = new Texture2D();
_imposterQuad = new Quad("ImposterQuad");
_imposterQuad.resize(1, 1);
_imposterQuad.setModelBound(new BoundingBox());
_imposterQuad.getSceneHints().setTextureCombineMode(TextureCombineMode.Replace);
_imposterQuad.getSceneHints().setLightCombineMode(LightCombineMode.Off);
super.attachChild(_imposterQuad);
getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_targetScene = new Node();
super.attachChild(_targetScene);
for (int i = 0; i < _corners.length; i++) {
_corners[i] = new Vector3();
}
if (timer != null) {
_redrawRate = _elapsed = 0.05; // 20x per sec
} else {
setCameraAngleThreshold(10.0);
setCameraDistanceThreshold(0.2);
}
_haveDrawn = false;
}
代码示例来源:origin: Renanse/Ardor3D
public QuadImposterNode(final String name, final int twidth, final int theight, final int depth, final int samples,
final Timer timer) {
super(name);
_twidth = twidth;
_theight = theight;
_depth = depth;
_samples = samples;
_timer = timer;
_texture = new Texture2D();
_imposterQuad = new Quad("ImposterQuad");
_imposterQuad.resize(1, 1);
_imposterQuad.setModelBound(new BoundingBox());
_imposterQuad.getSceneHints().setTextureCombineMode(TextureCombineMode.Replace);
_imposterQuad.getSceneHints().setLightCombineMode(LightCombineMode.Off);
super.attachChild(_imposterQuad);
getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_targetScene = new Node();
super.attachChild(_targetScene);
for (int i = 0; i < _corners.length; i++) {
_corners[i] = new Vector3();
}
if (timer != null) {
_redrawRate = _elapsed = 0.05; // 20x per sec
} else {
setCameraAngleThreshold(10.0);
setCameraDistanceThreshold(0.2);
}
_haveDrawn = false;
}
代码示例来源:origin: Renanse/Ardor3D
if (colladaGeometry.getChild("mesh") != null) {
final Element cMesh = colladaGeometry.getChild("mesh");
final Node meshNode = new Node(colladaGeometry.getAttributeValue("name", colladaGeometry.getName()));
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