com.ardor3d.scenegraph.Node.setLastFrustumIntersection()方法的使用及代码示例

x33g5p2x  于2022-01-25 转载在 其他  
字(1.2k)|赞(0)|评价(0)|浏览(241)

本文整理了Java中com.ardor3d.scenegraph.Node.setLastFrustumIntersection()方法的一些代码示例,展示了Node.setLastFrustumIntersection()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Node.setLastFrustumIntersection()方法的具体详情如下:
包路径:com.ardor3d.scenegraph.Node
类名称:Node
方法名:setLastFrustumIntersection

Node.setLastFrustumIntersection介绍

暂无

代码示例

代码示例来源:origin: com.ardor3d/ardor3d-core

  1. protected void doDraw(final Spatial spat) {
  2. // Override parent's last frustum test to avoid accidental incorrect cull
  3. if (spat.getParent() != null) {
  4. spat.getParent().setLastFrustumIntersection(Camera.FrustumIntersect.Intersects);
  5. }
  6. // do rtt scene render
  7. spat.onDraw(_parentRenderer);
  8. }

代码示例来源:origin: com.ardor3d/ardor3d-core

  1. protected void doDraw(final Spatial spat) {
  2. // Override parent's last frustum test to avoid accidental incorrect cull
  3. if (spat.getParent() != null) {
  4. spat.getParent().setLastFrustumIntersection(Camera.FrustumIntersect.Intersects);
  5. }
  6. // do rtt scene render
  7. spat.onDraw(_parentRenderer);
  8. }

代码示例来源:origin: Renanse/Ardor3D

  1. protected void doDrawSpatial(final Spatial spat) {
  2. // Override parent's last frustum test to avoid accidental incorrect cull
  3. if (spat.getParent() != null) {
  4. spat.getParent().setLastFrustumIntersection(Camera.FrustumIntersect.Intersects);
  5. }
  6. // do rtt scene render
  7. spat.onDraw(_parentRenderer);
  8. }

相关文章