com.ardor3d.scenegraph.Node.propagateDirtyUp()方法的使用及代码示例

x33g5p2x  于2022-01-25 转载在 其他  
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本文整理了Java中com.ardor3d.scenegraph.Node.propagateDirtyUp()方法的一些代码示例,展示了Node.propagateDirtyUp()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Node.propagateDirtyUp()方法的具体详情如下:
包路径:com.ardor3d.scenegraph.Node
类名称:Node
方法名:propagateDirtyUp

Node.propagateDirtyUp介绍

暂无

代码示例

代码示例来源:origin: com.ardor3d/ardor3d-core

  1. /**
  2. * Propagate the dirty mark up the tree hierarchy.
  3. *
  4. * @param dirtyTypes
  5. * the dirty types
  6. */
  7. protected void propagateDirtyUp(final EnumSet<DirtyType> dirtyTypes) {
  8. _dirtyMark.addAll(dirtyTypes);
  9. if (_parent != null) {
  10. _parent.propagateDirtyUp(dirtyTypes);
  11. }
  12. }

代码示例来源:origin: Renanse/Ardor3D

  1. /**
  2. * Propagate the dirty mark up the tree hierarchy.
  3. *
  4. * @param dirtyTypes
  5. * the dirty types
  6. */
  7. protected void propagateDirtyUp(final EnumSet<DirtyType> dirtyTypes) {
  8. _dirtyMark.addAll(dirtyTypes);
  9. if (_parent != null) {
  10. _parent.propagateDirtyUp(dirtyTypes);
  11. }
  12. }

代码示例来源:origin: com.ardor3d/ardor3d-core

  1. propagateDirtyDown(ON_DIRTY_TRANSFORM);
  2. if (_parent != null) {
  3. _parent.propagateDirtyUp(ON_DIRTY_BOUNDING);
  4. propagateDirtyDown(ON_DIRTY_ATTACHED);
  5. if (_parent != null) {
  6. _parent.propagateDirtyUp(ON_DIRTY_BOUNDING);
  7. case Destroyed:
  8. if (_parent != null) {
  9. _parent.propagateDirtyUp(ON_DIRTY_BOUNDING);

代码示例来源:origin: Renanse/Ardor3D

  1. propagateDirtyDown(ON_DIRTY_TRANSFORM);
  2. if (_parent != null) {
  3. _parent.propagateDirtyUp(ON_DIRTY_BOUNDING);
  4. propagateDirtyDown(ON_DIRTY_ATTACHED);
  5. if (_parent != null) {
  6. _parent.propagateDirtyUp(ON_DIRTY_BOUNDING);
  7. case Destroyed:
  8. if (_parent != null) {
  9. _parent.propagateDirtyUp(ON_DIRTY_BOUNDING);

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