net.minecraft.world.World.getNearestPlayerNotCreative()方法的使用及代码示例

x33g5p2x  于2022-02-02 转载在 其他  
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本文整理了Java中net.minecraft.world.World.getNearestPlayerNotCreative()方法的一些代码示例,展示了World.getNearestPlayerNotCreative()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.getNearestPlayerNotCreative()方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:getNearestPlayerNotCreative

World.getNearestPlayerNotCreative介绍

暂无

代码示例

代码示例来源:origin: SleepyTrousers/EnderIO

  1. @Override
  2. @Nullable
  3. public EntityPlayer getNearestPlayerNotCreative(@Nonnull Entity entityIn, double distance) {
  4. return wrapped.getNearestPlayerNotCreative(entityIn, distance);
  5. }

代码示例来源:origin: amadornes/MCMultiPart

  1. @Override
  2. public EntityPlayer getNearestPlayerNotCreative(Entity entityIn, double distance) {
  3. return getActualWorld().getNearestPlayerNotCreative(entityIn, distance);
  4. }

代码示例来源:origin: vadis365/TheErebus

  1. rotationYawHead = (float) rand.nextInt(360);
  2. if (world.getNearestPlayerNotCreative(this, 4.0D) != null) {
  3. setIsFlyHanging(false);
  4. world.playEvent((EntityPlayer) null, 1025, blockpos, 0);

代码示例来源:origin: TeamWizardry/Wizardry

  1. EntityPlayer farPlayer = world.getNearestPlayerNotCreative(this, 300);
  2. setAttackTarget(farPlayer);
  3. if (getAttackTarget() != null) {
  4. EntityPlayer player = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 2);
  5. EntityPlayer closePlayer = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 30);
  6. boolean angry = player != null;

代码示例来源:origin: TeamWizardry/Wizardry

  1. EntityPlayer farPlayer = world.getNearestPlayerNotCreative(this, 300);
  2. setAttackTarget(farPlayer);
  3. if (getAttackTarget() != null) {
  4. EntityPlayer player = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 2);
  5. EntityPlayer closePlayer = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 30);
  6. boolean angry = player != null;

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