net.minecraft.world.World.getPlayers()方法的使用及代码示例

x33g5p2x  于2022-02-02 转载在 其他  
字(1.5k)|赞(0)|评价(0)|浏览(184)

本文整理了Java中net.minecraft.world.World.getPlayers()方法的一些代码示例,展示了World.getPlayers()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.getPlayers()方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:getPlayers

World.getPlayers介绍

暂无

代码示例

代码示例来源:origin: SleepyTrousers/EnderIO

  1. @Override
  2. public @Nonnull <T extends Entity> List<T> getPlayers(@Nonnull Class<? extends T> playerType, @Nonnull Predicate<? super T> filter) {
  3. return wrapped.getPlayers(playerType, filter);
  4. }

代码示例来源:origin: amadornes/MCMultiPart

  1. @Override
  2. public <T extends Entity> List<T> getPlayers(Class<? extends T> playerType, Predicate<? super T> filter) {
  3. return getActualWorld().getPlayers(playerType, filter);
  4. }

代码示例来源:origin: TeamLapen/Vampirism

  1. private void updateBeacon() {
  2. if (this.world != null && !this.world.isRemote) {
  3. //Position check is probably not necessary, but not sure
  4. if (oldPos == null || selector == null || !oldPos.equals(this.pos)) {
  5. oldPos = this.pos;
  6. final BlockPos center = new BlockPos(this.pos.getX(), 0, this.pos.getZ());
  7. final int distSq = Configs.sunscreen_beacon_distance * Configs.sunscreen_beacon_distance;
  8. selector = input -> {
  9. if (input == null) return false;
  10. BlockPos player = new BlockPos(input.posX, 0, input.posZ);
  11. return player.distanceSq(center) < distSq;
  12. };
  13. }
  14. List<EntityPlayer> list = this.world.getPlayers(EntityPlayer.class, selector::test);
  15. for (EntityPlayer entityplayer : list) {
  16. if (VampirePlayer.get(entityplayer).getLevel() > 0) {
  17. entityplayer.addPotionEffect(new PotionEffect(ModPotions.sunscreen, 160, 5, true, false));
  18. }
  19. }
  20. }
  21. }
  22. }

相关文章

World类方法