net.minecraft.world.World.isAnyPlayerWithinRangeAt()方法的使用及代码示例

x33g5p2x  于2022-02-02 转载在 其他  
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本文整理了Java中net.minecraft.world.World.isAnyPlayerWithinRangeAt()方法的一些代码示例,展示了World.isAnyPlayerWithinRangeAt()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.isAnyPlayerWithinRangeAt()方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:isAnyPlayerWithinRangeAt

World.isAnyPlayerWithinRangeAt介绍

暂无

代码示例

代码示例来源:origin: SleepyTrousers/EnderIO

  1. @Override
  2. public boolean isAnyPlayerWithinRangeAt(double x, double y, double z, double range) {
  3. return wrapped.isAnyPlayerWithinRangeAt(x, y, z, range);
  4. }

代码示例来源:origin: amadornes/MCMultiPart

  1. @Override
  2. public boolean isAnyPlayerWithinRangeAt(double x, double y, double z, double range) {
  3. return getActualWorld().isAnyPlayerWithinRangeAt(x, y, z, range);
  4. }

代码示例来源:origin: TeamLapen/Vampirism

  1. public boolean isActivated() {
  2. if (entityName == null) return false;
  3. BlockPos blockpos = this.getSpawnerPosition();
  4. return this.getSpawnerWorld().isAnyPlayerWithinRangeAt((double) blockpos.getX() + 0.5D, (double) blockpos.getY() + 0.5D, (double) blockpos.getZ() + 0.5D, (double) this.activateRange);
  5. }

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World类方法