本文整理了Java中com.badlogic.gdx.scenes.scene2d.Stage.addListener()
方法的一些代码示例,展示了Stage.addListener()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Stage.addListener()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.Stage
类名称:Stage
方法名:addListener
[英]Adds a listener to the root.
[中]将侦听器添加到根目录。
代码示例来源:origin: libgdx/libgdx
stage.addListener(list.getKeyListener());
代码示例来源:origin: libgdx/libgdx
stage.addListener(list.getKeyListener());
代码示例来源:origin: peakgames/libgdx-stagebuilder
private void addFocusChangedListenerToStage() {
this.stage.addListener(new FocusListener() {
@Override
public void keyboardFocusChanged(FocusEvent event, Actor actor,
boolean focused) {
if(focused && actor instanceof TextField) {
textFieldFocusChanged(actor.getName());
}
}
});
}
代码示例来源:origin: moribitotech/MTX
/**
* Back button
* */
private void setBackBackButton() {
stage.addListener(new InputListener() {
@Override
public boolean keyUp(InputEvent event, int keycode) {
if (keycode == Keys.BACK || keycode == Keys.ESCAPE) {
if (isBackButtonActive) {
keyBackPressed();
}
}
return false;
}
});
}
代码示例来源:origin: kotcrab/vis-ui
@Override
protected void setStage (Stage stage) {
super.setStage(stage);
if (stage != null) stage.addListener(stageListener);
}
代码示例来源:origin: langurmonkey/gaiasky
@Override
protected void setStage(Stage stage) {
super.setStage(stage);
if (stage != null)
stage.addListener(stageListener);
}
代码示例来源:origin: moribitotech/MTX
private void setUpSwipeListener() {
getStage().addListener(new ActorGestureListener() {
代码示例来源:origin: langurmonkey/gaiasky
ui.addListener(new EventListener() {
代码示例来源:origin: oakes/libgdx-examples
stage.addListener(new InputListener() {
public boolean handle(Event e) {
float x = Gdx.input.getX() - blockWidth / 2;
代码示例来源:origin: oakes/libgdx-examples
timer.start();
stage.addListener(new InputListener() {
public boolean keyDown(InputEvent event, int keycode) {
if (activePiece == null) {
代码示例来源:origin: langurmonkey/gaiasky
stage.addListener(new EventListener() {
代码示例来源:origin: langurmonkey/gaiasky
ui.addListener(new EventListener() {
代码示例来源:origin: langurmonkey/gaiasky
stage.addListener(new EventListener() {
代码示例来源:origin: kotcrab/vis-editor
stage.addListener(new InputListener() {
boolean debug = false;
代码示例来源:origin: dingjibang/GDX-RPG
stage.addListener(new InputListener(){
public boolean keyDown(InputEvent event, int keycode) {
skip();
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