本文整理了Java中com.badlogic.gdx.scenes.scene2d.Stage.drawDebug()
方法的一些代码示例,展示了Stage.drawDebug()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Stage.drawDebug()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.Stage
类名称:Stage
方法名:drawDebug
暂无
代码示例来源:origin: libgdx/libgdx
public void draw () {
Camera camera = viewport.getCamera();
camera.update();
if (!root.isVisible()) return;
Batch batch = this.batch;
batch.setProjectionMatrix(camera.combined);
batch.begin();
root.draw(batch, 1);
batch.end();
if (debug) drawDebug();
}
代码示例来源:origin: libgdx/libgdx
public void draw () {
Camera camera = viewport.getCamera();
camera.update();
if (!root.isVisible()) return;
Batch batch = this.batch;
batch.setProjectionMatrix(camera.combined);
batch.begin();
root.draw(batch, 1);
batch.end();
if (debug) drawDebug();
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void draw () {
Camera camera = viewport.getCamera();
camera.update();
if (!root.isVisible()) return;
Batch batch = this.batch;
batch.setProjectionMatrix(camera.combined);
batch.begin();
root.draw(batch, 1);
batch.end();
if (debug) drawDebug();
}
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